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hdi::core::Bezier::tAtPoint - Printable Version

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hdi::core::Bezier::tAtPoint - Rick Johnson - 01-06-2020

It would be helpful for the Bezier class to test for an ArtboardPoint along its length. Perhaps it could return true if there's a hit on that bezier, and pass a t value by reference. A useful argument to include would be a tolerance, as with HitData.

One reason this would be helpful is because a HitTest may hit the same path more than once, but only the lowest-index segment will be recognized.


RE: hdi::core::Bezier::tAtPoint - brendon - 01-14-2020

Rick,

We want to keep the Bezier class handling bezier needs only. This is something, in our opinion, that should only be handled by the HitData class.

Brendon