01-06-2020, 09:41 AM
It would be helpful for the Bezier class to test for an ArtboardPoint along its length. Perhaps it could return true if there's a hit on that bezier, and pass a t value by reference. A useful argument to include would be a tolerance, as with HitData.
One reason this would be helpful is because a HitTest may hit the same path more than once, but only the lowest-index segment will be recognized.
One reason this would be helpful is because a HitTest may hit the same path more than once, but only the lowest-index segment will be recognized.