10-18-2014, 06:10 PM
(This post was last modified: 10-18-2014, 06:11 PM by Rick Johnson.)
I could be very mistaken, but I get the impression in looking at some of the posts that CORE somehow includes the Adobe SDK given that it acquires those suites. Is it possible, if an Adobe suite is acquired for a given release, to make a direct call to that Adobe SDK suite within CORE (e.g. error = sAIPath->SetPathSegments( path, 0, 8, segments); )? Or to use existing Adobe SDK code, would I need to include the Adobe SDK in my project as well?
I'm porting several CS3 plugins to CS6 and it would be really, really nice to reuse as much existing code as I have, given that my main hurdle is the missing ADM. I can see this getting very messy, despite being able to reuse some of the code. I'm really at a crossroads as to which way to proceed. I should probably add that I'm an illustrator by profession, self-taught in C (and Pascal, REALbasic, AppleScript, etc.) from books and experimentation, so the simplest route for "real" programmers may not be the simplest route for me.
Also, I'd been getting away with keeping everything in the plain C (not C++) that I wrote for earlier versions and understand that this is still supported with Xcode, although perhaps not MS VC++. Any thoughts on this?
Thanks -- Rick
I'm porting several CS3 plugins to CS6 and it would be really, really nice to reuse as much existing code as I have, given that my main hurdle is the missing ADM. I can see this getting very messy, despite being able to reuse some of the code. I'm really at a crossroads as to which way to proceed. I should probably add that I'm an illustrator by profession, self-taught in C (and Pascal, REALbasic, AppleScript, etc.) from books and experimentation, so the simplest route for "real" programmers may not be the simplest route for me.
Also, I'd been getting away with keeping everything in the plain C (not C++) that I wrote for earlier versions and understand that this is still supported with Xcode, although perhaps not MS VC++. Any thoughts on this?
Thanks -- Rick