05-08-2018, 04:49 PM
No problem, Garrett, I set that project aside to focus on other things, but will do a test and report back later. In the meantime, I've been hoping a future CORE update may address this along with the issue of selecting control points that lie outside of a path's bounding box. A hybrid CORE/SDK selection scheme has been working pretty well for that, although it would be considerably smoother if one could coerce the SDK info into a CORE hit data object the way SDK data can be modified or even built from scratch (feature request?). I store multiple HitData objects for instances where, for example, a tool creates object A which is anchored and snapped tangent to mouse-down object B and extends to mouse-up object C.