11-07-2017, 10:21 PM
I was able to compile some hybrid projects that use a lot of AIArtHandles. This is in hdicoreTypes.h:
#if HDI_CORE_COMPILE_AI22_PLUS
typedef struct _t_AISafeArtOpaque* AISafeArtHandle;
#endif
I hope this helps!
Rick
#if HDI_CORE_COMPILE_AI22_PLUS
typedef struct _t_AISafeArtOpaque* AISafeArtHandle;
#endif
I hope this helps!
Rick