06-28-2016, 05:30 AM
Oops, I meant 1/4 or 1/8 turn, not radians. The function works much better if I use
I found that the *.LengthAngle function measures from the artboard origin, not the original point. I must have been confused by the ^ angle operator notes re: origin, but functioning from one point to another.
Now I just need to experiment with the constrain functions. I do, of course, have my own functions from previous plugins, but I believe it's a safe bet that CORE's are better.
Code:
p2=p1.move(dragDist,artAngle);
I found that the *.LengthAngle function measures from the artboard origin, not the original point. I must have been confused by the ^ angle operator notes re: origin, but functioning from one point to another.
Code:
\brief Gets the angle of the vector (this, rhs_), if this were moved to the origin
Now I just need to experiment with the constrain functions. I do, of course, have my own functions from previous plugins, but I believe it's a safe bet that CORE's are better.