10-09-2016, 11:52 AM
Whenever I run one of the sample plugins (e.g., Panel) or Skeleton (CS6 debug build), I get "ERROR PlugPlugAddEventListener: PlugPlugErrorCode_internalError (PlugPlugSetup must be called first)" in the output window. Does anybody else get that? Since my plugins are based on these, it propagates into my plugins, as well. Is it a problem that can and should be corrected? If it's benign, is there a way to suppress it, so things like that don't clutter the output window and make it difficult to find debugging std::cout info? Thanks.